Hang on … it’s NOT about us, here, at The Factory! This wasn’t one of our tests …
BUT, it’s a great article that we enjoyed and felt the need to share with you. And, as you read it, put this note in the back of your mind:
Factory Optic is developing a PrestonMDR Server to work directly with Unreal Engine 4.27 – we will keep you posted on our progress – so, as always, WATCH THIS SPACE!– Freddy, The Foreman
Now, on to the article … recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the new tools through their paces, they created a short test piece to mimic a production workflow.
The production test capitalized on new workflows that enable dynamic lighting and background changes on-set with minimal downtime, together with multi-camera and traveling vehicle shoots.
The project used twin NVIDIA Quadro A6000 GPUs.
The test team was able to produce final pixels in just four days – a demonstration of the efficiency and creative freedom the toolset offers.
That was the TEASER … Now, here’s the ARTICLE (click on image below)